I'm new to this community after searching for Poser comms within LJ (not much activity is there?)
New with Poser 6 also, but I've been enjoying the versatility of the program thus far. My next challenge is making complex hair in the hair room.
Now I don't have Maya or anything installed on this pc yet, so I've been trying to make a skullcap in Poser off M3 and exporting it as an OBJ, but when I do and I import it back, it doesn't retain its size (it's gigantic). I was saving it as an obj in order to UV-map it. Any tips on how to retain the scale?
Thanks, and hope to see more people posting here.